// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind ENTER "messagemode"
bind SPACE "+zoom"
bind + "sizeup"
bind - "sizedown"
bind 1 "vstr rec"
bind 2 "say
"
bind 3 "say ^3nice!"
bind 5 "dropweapon ; say_team ^5DROPPED WEAPON "
bind 4 "say ty =)"
bind = "sizeup"
bind _ "sizedown"
bind a "+moveleft"
bind d "+moveright"
bind e "weapon 3"
bind f "weapon 6"
bind g "say_team ^4QUAD QUAD QUAD"
bind h "say_team ^1RA ^7FREE"
bind l "le 1"
bind m "timescale 1"
bind q "weapon 2"
bind r "weapon 4"
bind s "+back"
bind t "+chat"
bind w "+forward"
bind x "+speed"
bind z "+forward"
bind BACKSPACE "messagemode2"
bind CAPSLOCK "weapon 1"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind CTRL "+movedown"
bind SHIFT "+movedown"
bind INS "exec fuche.cfg ; play sound/world/button_zap.wav "
bind DEL "disconnect"
bind PGDN "+scores"
bind END "quit"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 ""
bind F4 "timescale 120"
bind F5 "vstr vol_down"
bind F6 "vstr vol_up"
bind F7 ""
bind F8 ""
bind F9 "readyup"
bind F10 ""
bind F12 "screenshotJPEG"
bind MOUSE5 "+button2"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "weapon 8"
bind MWHEELDOWN "weapon 5"
bind MWHEELUP "weapon 7"
seta cg_respawnTimerY "100"
seta cg_respawnTimerX "10"
seta cg_enemyHeadColor "0x408000FF"
seta cg_enemyLowerColor "0x408000FF"
seta cg_enemyUpperColor "0x408000FF"
seta cg_teamHeadColor "0x408000FF"
seta cg_teamLowerColor "0x408000FF"
seta cg_teamUpperColor "0x408000FF"
seta cg_newWeaponBar "1"
seta cg_switchOnEmpty "1"
seta cg_switchToEmpty "1"
seta cg_oldPlasma "1"
seta cg_oldRocket "1"
seta cg_oldRail "1"
seta cg_muzzleFlash "1"
seta cg_lightningImpact "1"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_stats "0"
seta cg_selfOnTeamOverlay "0"
seta cg_deferPlayers "1"
seta cg_forceBlueTeamModel ""
seta cg_forceRedTeamModel ""
seta cg_chatbeep "1"
seta cg_teamChatBeep "1"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_showmiss "0"
seta cg_nopredict "0"
seta cg_gunY "0"
seta cg_gunX "0"
seta cg_railTrailTime "400"
seta cg_lagometer "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairSize "32"
seta cg_playerNames "1"
seta cg_drawAttacker "0"
seta cg_drawIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta r_gl_reserved "1"
seta r_gl_renderer "ATI Radeon HD 4870 X2"
seta r_gl_vendor "ATI Technologies Inc."
seta cg_shadows "1"
seta cg_autoAction ""
seta sex "male"
seta teamtask "0"
seta handicap "100"
seta snaps "30"
seta cl_demoRecordMessage "1"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta scr_conspeed "3"
seta web_start_settings_5 "{}"
seta web_start_settings_4 "{}"
seta web_start_settings_3 "{}"
seta web_start_settings_1 "{}"
seta web_start_settings_0 "{}"
seta web_start_gametype "5"
seta web_skipLauncher "1"
seta web_practice_settings_5 "{}"
seta web_practice_settings_4 "{}"
seta web_practice_gametype "1"
seta web_chattimestamps "0"
seta vol_up "vstr vol_5"
seta vol_down "vstr vol_3"
seta vol_9 "s_volume 1.0; set vol_up vstr vol_10; set vol_down vstr vol_8 ; echo ^7Volume: ^0[^21.0^0]"
seta vol_8 "s_volume 0.9; set vol_up vstr vol_9; set vol_down vstr vol_7 ; echo ^7Volume: ^0[^20.9^0]"
seta vol_7 "s_volume 0.8; set vol_up vstr vol_8; set vol_down vstr vol_6 ; echo ^7Volume: ^0[^20.8^0]"
seta vol_6 "s_volume 0.7; set vol_up vstr vol_7; set vol_down vstr vol_5 ; echo ^7Volume: ^0[^20.7^0]"
seta vol_5 "s_volume 0.6; set vol_up vstr vol_6; set vol_down vstr vol_4 ; echo ^7Volume: ^0[^20.6^0]"
seta vol_4 "s_volume 0.5; set vol_up vstr vol_5; set vol_down vstr vol_3 ; echo ^7Volume: ^0[^20.5^0]"
seta vol_3 "s_volume 0.4; set vol_up vstr vol_4; set vol_down vstr vol_2 ; echo ^7Volume: ^0[^20.4^0]"
seta vol_2 "s_volume 0.3; set vol_up vstr vol_3; set vol_down vstr vol_1 ; echo ^7Volume: ^0[^20.3^0]"
seta vol_12 "s_volume 1.6; set vol_up vstr vol_12; set vol_down vstr vol_11 ; echo ^7Volume: ^0[^11.6^0]"
seta vol_11 "s_volume 1.4; set vol_up vstr vol_12; set vol_down vstr vol_10 ; echo ^7Volume: ^0[^21.4^0]"
seta vol_10 "s_volume 1.2; set vol_up vstr vol_11; set vol_down vstr vol_9 ; echo ^7Volume: ^0[^21.2^0]"
seta vol_1 "s_volume 0.2; set vol_up vstr vol_2; set vol_down vstr vol_0.5; echo ^7Volume: ^0[^20.2^0]"
seta vol_0.5 "s_volume 0.1; set vol_up vstr vol_1; set vol_down vstr vol_0 ; echo ^7Volume: ^0[^20.1^0]"
seta vol_0 "s_volume 0.0; set vol_up vstr vol_0.5; set vol_down vstr vol_0 ; echo ^7Volume: ^0[^70.0^0]"
seta team_model "bitterman/blue"
seta team_headmodel "bitterman/blue"
seta s_ambient "0"
seta rec "vstr r2"
seta r2 "stoprecord ; set rec vstr r1"
seta r1 "record ; set rec vstr r2"
seta leveltimerdirection "0"
seta headmodel "bitterman/blue"
seta com_blood "0"
seta com_allowConsole "1"
seta cg_zoomfov "75"
seta cg_truelighting "1"
seta cg_LightningStyle "4"
seta cg_bubbleTrail "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_GL "0"
seta cg_simpleItems "1"
seta cg_showVoiceText ""
seta cg_predictItems "0"
seta cg_playVoiceChats "0"
seta cg_nopredictItems "1"
seta cg_noProjectileTrail "1"
seta cg_marks "0"
seta cg_levelTimerDirection "0"
seta cg_kickScale "0"
seta cg_gunZ "-8"
seta cg_gibs "0"
seta cg_drawtargetnames ""
seta cg_drawRewards "0"
seta cg_drawGun "0"
seta cg_drawFriend "0"
seta cg_drawFPS "0"
seta cg_drawAmmoWarning "0"
seta cg_draw3dIcons "0"
seta cg_crosshairPulse "0"
seta cg_crosshairColor "2"
seta cg_crosshairBrightness "1"
seta cg_bob "0"
seta cg_allowTaunt "0"
seta rate "25000"
seta r_fullbright "0"
seta r_vertexlight "1"
seta r_inBrowserMode "12"
seta r_picmip "5"
seta cg_fov "107"
seta web_configVersion "4"
seta cg_drawCrosshair "2"
seta m_pitch "0.020"
seta cl_freelook "1"
seta cg_drawTeamOverlay "1"
seta cg_forceModel "0"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta color2 "7"
seta color1 "7"
seta cg_forceTeamModel "bitterman/blue"
seta cg_forceEnemyModel "tankjr/bright"
seta model "bitterman/blue"
seta session1 "3 598 1 0 0 0 0 0"
seta session0 "3 300 1 0 0 0 0 2"
seta cg_hitBeep "2"
seta cg_crosshairHitStyle "0"
seta cl_allowConsoleChat "1"
bind MOUSE4 "exec weap.cfg"
seta ALT "+acc"
seta clan "^2KaNa^7"
seta name "fu^2c^7he"
_________________________________________________________
Important aussi, le choix du HUD.
J'ai pris celui de noctis
http://qlhud.core.ws/user/noctis/